Sites that have Food, Meds, Materials, Ammo, or Fuel symbols guarantee you will find rucksacks of that resource. The type of supplies you can find there appear as icons in the site description (see the image). Open your map screen and highlight a particular site. To help your search, each site you’ve seen (either close up or by surveying from a high point) shows the kind of resources you’re likely to find. Usually, you’ll gather these supplies by scavenging whatever’s been left behind at the various buildings around town. The resource you’ll need most often for facility management is materials, but facility actions and upgrades could also require meds, parts, or many other kinds of supplies. You can also claim outposts that offer food income, but these aren’t as efficient as having a good food-producing facility (or two) inside your base.įIND THE SUPPLIES YOU NEEDFacility construction, actions, and upgrades all require supplies. Hydroponics do not need to be upgraded, but the facility has high requirements in order to access it. These facilities become even more effective when you upgrade them (see Upgrading a Facility, below), but you’ll need a survivor who knows Agriculture or Herbalism (specializations of the Gardening skill) to fully upgrade these facilities. The first food-producing facility you’ll likely build is a Garden, but later on you might construct Hydroponics or Farms. Your survivors consume a lot of food (usually 1 unit per survivor per day), and if you’re not growing food at home you’ll have to scavenge for it. Another solution is to find a nearby location that offers beds as an Outpost Effect, and claim that site as an outpost.Īnother useful function of your facilities is to produce food. Unfortunately, this takes up valuable real estate that you’ll eventually want for other facilities. The simple method is to construct a facility that adds beds (such as Sheltered Beds or Outdoor Beds). If you’re short on beds, your survivors get cranky. Without these two facilities, it’s hard to survive for long.Ī place for everyone to sleep is the next most important addition to your base. The Infirmary keeps your survivors healthy, and the Workshop keeps your weapons in good repair. That’s because these two facilities are the pillars upon which your community thrives. START WITH THE FACILITIES YOU NEED MOST The game’s tutorial starts you with a base that has an existing Infirmary, and the first facility you’re directed to construct is a Workshop.
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